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Player Controls: Play Mode, Shuffle and Seek Buttons

Learn the Music Speed Changer player controls on Android: play mode and repeat, shuffle, and fast forward/rewind buttons with adjustable jump length.

Steve Myers
Updated by Steve Myers

The buttons along the bottom of the editor control playback. From left to right: Play mode, Skip previous, Fast rewind, Play/pause, Fast forward, Skip next and Shuffle. Below them, the Playing next button opens the playing queue.

Editor with arrows pointing at the Play mode and Shuffle buttons

Play Mode

The Play mode button at the bottom left decides what happens when a track ends. Tap it to switch to the next mode; the icon shows the current mode.

  1. Play through queue until the end (the default): plays the rest of the playing queue, then stops.
Play mode set to play through the queue until the end
  1. Repeat all tracks in playing queue: starts the queue again from the beginning when it ends.
Play mode set to repeat all tracks
  1. Repeat current track: plays the same track over and over.
Play mode set to repeat the current track
  1. Stop playing at the end of current track: stops when the current track ends.
Play mode set to stop at the end of the current track

Shuffle

Tap the Shuffle button at the bottom right to play the playing queue in random order. When shuffle is on, the arrows on the button cross, and the next track shown under the controls changes. Tap it again to go back to the original order.

Shuffle turned on, with crossed arrows on the button

Fast Rewind and Fast Forward

The buttons on either side of Play/pause jump back or ahead in the track, by 3 seconds by default. (The outer buttons skip to the previous or next track.)

Arrows pointing at the fast rewind and fast forward buttons

To change how far they jump, open Settings, tap Seek buttons under Editor controls, and choose 1, 2, 3, 4, 5, 10, 20 or 30 seconds.

Seek buttons setting with the jump length options

You can also move to any point in the track by dragging along the waveform or the seek bar.

How did we do?

Working with Markers

The Playing Queue

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